200 Drum Machine Patterns
Author: Hal Leonard Publishing Corporation, Rene Pierre Bardet
Publisher: Hal Leonard Corporation
260 Drum Machine Patterns
Author: Hal Leonard Publishing Corporation, René-Pierre Bardet
Publisher: Hal Leonard Corporation
(Technical). This book is a supplement to the first volume of Drum Machine Patterns. In it you will find over 260 rhythm patterns and breaks. These are original patterns that can be programmed easily on any drum machine. This book contains the rhythms most often used in contemporary music, and many patterns incorporate flams, to be used on the latest generation of drum machines.
Author: Chris Nothdurfter
You don't need a drummer anymore! Inside this book you will learn how to program realistic sounding drums to any song fast and easy. Learn how to create a variety of grooves, from simple Four to the Floor to raging Blast Beats, and how to come up with amazing grooves that fit any song perfectly. Dedicated chapters on groove principles for Pop, Rock, and Metal. 150 groove and fill examples with screenshots to get you started. You will learn how these examples were created so you can come up with your own grooves by applying the principles laid out in the book. This gives you literally endless possibilities for your own drum tracks. Detailed instructions on how to make grooves sound realistic and just like a human would have played them. This part of the book covers how to alter Quantization and Velocities effectively to make your drum beats feel as natural as possible. Apply the given principles to any recording and drum software. No matter what DAW (Digital Audio Workstation) and VST instrument you use: as long as both support the MIDI protocol (basically all of them do) you are good to go. (No external MIDI hardware required.) "The one thing I get asked more often than how to mix drums is how to program them. Finally, there is an easy answer! Read #HitIt, Chris's wonderfully comprehensive guide on all things drum programming, presented in an intuitive, easy to digest way." -Ermin "Ermz" Hamidovic (Founder, producer, and engineer Systematic Productions, author The Systematic Mixing Guide)
If you love rock beats then this is the book for you! 100 Legendary Modern Rock Drum Beats breaks down the most essential rock grooves, both classic and modern. Regardless of whether you're a fan of classic rock, blues, hard rock, modern rock or prog, you will get a major insight to how all of these styles are played. Beats made famous by the likes of Led Zeppelin, the Police, Rush, Red Hot Chili Peppers, Rage Against the Machine, Dave Matthews Band, System of a Down, and more, are presented in standard drum notation and on the accompanying audio. Five bonus beats are included at the end featuring double bass drum patterns. After mastering this book you will be ready to create your own legendary rock beats!
Rhythm and Transforms
Author: William Arthur Sethares
Publisher: Springer Science & Business Media
Rhythm and Transforms is a book that explores rhythm in music, its structure and how we perceive it. The book will be bought by engineers interested in acoustic signal processing as well as musicians, composers and computer scientists. Anyone interested in the scientific basis of music from psychologists to the designers of electronic musical instruments will be interested in this book.
Author: Joe Mansfield, Dave Tompkins
Publisher: Get on Down
The Ultimate Drum Machine Coloring Book(MINI) is a brief chronological lesson of some of the main drum machines that have played a key role in the creation and development of Hip-Hop music and culture. Hip-Hop is more than just music it is a way of life, it is "Urban Punk Rock" to quote DJ Muggs(Cypress Hill). It's about being original and not sounding like anyone else, something that has been forgotten in recent years. These drum machines featured were extremely limited compared to production setups in the modern day. Some of these drum computers where no more powerful than a solar powered calculator, with memory maxing out at 10 and 16 MB(Yes Megabytes). When the MPC 2000 came out you could hook up a Zip drive to it and you were blessed with a whopping 100 MB per disk at the price of around $20-$40 per disk. So remember that next time you look at your 16 GB key chain. The Ultimate Drum Machine Coloring book also comes with two of each Drum Machine so you can enjoy with your family and friends.
Provides an introduction to electronically produced grooves, loops, and sounds on the acoustic drumset and includes exercises, transcriptions, and sound applications to achieve the jungle style.
Author: David Pogue
Publisher: "O'Reilly Media, Inc."
Whether you're a professional musician or a mere novice, Apple's GarageBand software has everything you need to produce commercial-quality recordings entirely on your own. Just imagine how many thousands of singers and instrumentalists remain undiscovered because they lack the capability to produce viable demos. Well, no more. Now there's no need to assemble a backup band or book time at a professional studio--GarageBand has it covered. And GarageBand 2: The Missing Manual gives you the know-how you need to make it all happen. It's an authoritative, witty guide to constructing digital recordings with GarageBand. Written by the master of the Missing Manual series, and a musician himself, David Pogue, this top-selling book shows you how to maximize the program's entire set of tools. Pre-recorded loops, sampled sounds, live recordings--they're all explained in easy-to-understand language. It also shows you how to apply professional-sounding effects like reverb or chorusing, and then export the finished product to iTunes, where you can download your work to an iPod, export it as an MP3, or burn it onto CDs. Now revised to reflect GarageBand's latest features, this book's second edition also addresses how to: use GarageBand's eight-track capabilities display music notation in real time enhance timing and pitch for better quality recordings change the tempo and key of recorded instruments tune guitars with GarageBand before recording So if you're chasing a dream or just having fun, GarageBand 2: The Missing Manual is the only resource you need to make the finest musical recordings possible.
(Book). This book is a complete course in the art of drum programming and the concepts and technologies behind it. It takes the reader from the earliest steps in using a digital audio workstation, through the development of an individual sound signature, and on to the achievement of professional results. Designed to accommodate users of any major drum programming application, it explores: the history of rhythm programming, digital audio workstations and how to use them, one-shot MIDI programming, samplers, romplers, advanced timing for swing and beat-mapping, loops and audio, creating drum sounds by subtractive synthesis, and production and FX. It culminates with detailed guidance on the creation of drum tracks for specific musical styles, ranging from pop and rock to jazz, reggae, drum 'n' bass, and glitch. The course unfolds through extensive use of workstation screenshots and audio examples. Along the way, helpful tips and practical exercises keep students motivated and engaged.
Producing Drum Beats
Author: Erik Hawkins
Publisher: Berklee PressPublications
(Berklee Guide). Whether you're into hip-hop, urban, rock, alternative, dance, electronic, jazz, blues, or country, drums play a prominent roll in the production and arrangement of a song. This book will help to explain everything you'll need to know to produce your own killer beats, from describing individual drums and how they are most commonly played, to MIDI drum sequencing tricks used by the pros, and the proper use of compression, EQ, and group effects when mixing drums. Over time and with steady practice, you'll be able to make these drum production techniques your own, taking your song production skills to the next level while at the same time becoming a master beat-maker.
Beat Machine: Coloring Book
Author: Beat Drum Beat Drum Machine, Paper2Gift Paper2Gift Publishing, An Adult An Adult Coloring Book
Beat Machine: Coloring Book #1 book for your inner artists. An Adult Coloring Book featuring a new collection of over 30 vintage Samplers, Drum Machines, and other Tools that shaped modern music. All designs have been created to inspire your inner colorists. In addition to the adult coloring pages, this book also features information including the release year of each sampler and drum machine. The paper is perfect for fine tip pens, colored pencils and markers. The completed adult coloring pages are an excellent Gift to give to friends, family and other loved ones for holidays and special occasions.Join the millions of adults who are using coloring books to conquer stresswhile at the same time relaxing and creating beautiful artwork.File under: Books > Arts & Photography > Graphic Design > Techniques > Use of Ornament Books > Arts & Photography > Music > Theory, Composition & Performance > MIDI, Mixers, etc.Books > Arts & Photography > Music > Musical Genres > Rap
'The BeatTips Manual' (Amir Said) is the definitive study of the art of beatmaking (hip hop production). Brilliantly divided into five major parts - a riveting History part, an extensive Instruction (how-to) part, an insightful Interviews part, which features exclusive interviews with DJ Premier, DJ Toomp, Marley Marl, 9th Wonder and more, an explosive Music Theory part, and a Business part - 'The BeatTips Manual' is robust, detailed, and comprehensive. Containing a sharp analysis of the origins of beatmaking, as well as its key aesthetics, principles, priorities, and predilections, 'The BeatTips Manual' is an incisive look at the art of beatmaking - and an intense read. Not only the most complete examination of the hip hop/rap music process, it's also among the leading studies of hip hop culture itself. Destined to expand and transform traditional ideas about musicians, musicianship, and musical processes, 'The BeatTips Manual' is one of the most important and innovative music studies ever published.
How to Make a Noise
Author: Simon Cann
Publisher: Simon Cann
How To Make A Noise-perhaps the most widely read book about synthesizer programming-is a comprehensive, practical guide to sound design and synthesizer programming techniques using subtractive (analog) synthesis, frequency modulation synthesis, additive synthesis, wave-sequencing, and sample-based synthesis. The book looks at programming using examples from six software synthesizers: Cameleon 5000 from Camel Audio, Rhino 2 from BigTick, Surge from Vember Audio, Vanguard from reFX, Wusikstation from Wusik dot com, and Z3TA+ from Cakewalk. Simon Cann is a musician and writer based in London. He is author of Cakewalk Synthesizers: From Presets to Power User, Building a Successful 21st Century Music Career, and Sample This!! (with Klaus P Rausch). You can contact Simon through his website: www.noisesculpture.com.