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Designing Digital Games

Designing Digital Games

Author: Derek Breen
Publisher: John Wiley & Sons
ISBN: 1119177219
Pages: 128
Year: 2016-03-21
Is your child a designer at heart? Help them apply their design skills to video game design using Scratch and this book! This book introduces simple programming concepts over the course of three projects a child can follow to create a video game. The projects use the free Scratch platform, which can be downloaded from the web or accessed in a browser.
Creating Digital Animations

Creating Digital Animations

Author: Derek Breen
Publisher: John Wiley & Sons
ISBN: 1119233526
Pages: 128
Year: 2016-03-21
"Are you the next great animator? All you need to create your own animated worlds is a computer connected to the Internet, a free Scratch account, and the fun projects you'll find inside the book! Follow simple steps to make your own characters, backgrounds, and actions." --
Scratch For Kids For Dummies

Scratch For Kids For Dummies

Author: Derek Breen
Publisher: John Wiley & Sons
ISBN: 1119014875
Pages: 352
Year: 2015-04-13
Scratch For Kids For Dummies shows you how to use Scratch to create interactive stories, games, and animations, which you can share online with the Scratch community! No programming or coding experience is needed to take full advantage of Scratch. Start by choosing from a library of characters, backgrounds and props, or draw your own options. Use pre-determined programming blocks to add animation and interactivity to your project. Don't want to create your own project? Open another user's project, modify it, and then publish it online with the click of a button. With Scratch For Kids For Dummies, youwill: Design and develop your own games Create amazing animations Learn programming Interact with the Scratch online community Become a Scratch superstar! Scratch will help you learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab and is used in more than 150 different countries. Best of all the software is completely free and runs right in your web browser. So what are you waiting for? Go to scratch.mit.edu and get scratching!
Getting Started with Coding

Getting Started with Coding

Author: Camille McCue
Publisher: John Wiley & Sons
ISBN: 1119177200
Pages: 128
Year: 2015-10-28
A cool coding book—just for kids! When your kid is ready to add coding to their creativity toolbox but you’re not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology, Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ—right in the comfort of your living room? Introduces the basics of coding to create a drawing tool Teaches how to create graphics and apply code to make them do things Shows how to make things that respond to motion and collision commands Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start.
Making YouTube Videos

Making YouTube Videos

Author: Nick Willoughby
Publisher: John Wiley & Sons
ISBN: 1119177243
Pages: 128
Year: 2015-09-21
"A digital arts book for kids!"--Page 4 of cover.
Getting Started with Engineering

Getting Started with Engineering

Author: Camille McCue
Publisher: John Wiley & Sons
ISBN: 1119291224
Pages: 128
Year: 2016-07-05
Fun engineering projects for kids Does your kid's love of 'tinkering' resemble that of a budding Thomas Edison? Then Getting Started with Engineering is guaranteed to spark their fascination! The focused, easy-to-complete projects offered inside are designed to broaden their understanding of basic engineering principles, challenge their problem-solving skills, and sharpen their creativity—all while having fun along the way. Engineers are experts on how things work—and this book is your youngster's best first step to developing the skills they need to think, design, and build things like the pros. The projects they'll complete feature a fun twist that appeal to their age group—from a tiny model roller coaster to a wearable toy that includes an electronic circuit—and the instructions are written in an easy-to-follow manner, making it possible for them to experience the pride and accomplishment of working independently. Appropriate for children aged 7-11 Simple explanations guide children to complete three projects using household items The full-color design, short page count, and easy-to-follow instructions are designed to appeal to kids Brought to you by the trusted For Dummies brand If you have a little engineer that could, Getting Started with Engineering is a great way to encourage their fascination of figuring out how things work.
Building a Mobile App

Building a Mobile App

Author: Guthals
Publisher: John Wiley & Sons
ISBN: 1119376394
Pages: 128
Year: 2017-03-14
Coding is cool, and these fun projects help you get started today! Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor—a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework—just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker—that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free. App building can get pretty complicated, but it doesn't have to start out that way. Start small to pick up the basics quickly, and you'll be coding in no time! This book helps you get started quickly and easily, with a focus on fun. Build your own Android mobile apps using a free online platform! Code everything yourself, including buttons, screens, and interactions! Build an app that lets you draw on pictures you take! Create a simple, interactive game you can share with your friends! Adults all over the world turn to For Dummies books for clear instruction with a sense of humor; the Dummies Junior books bring that same "learning is fun" attitude to kids, with projects designed specifically for a kid's interests, needs, and skill level. Building a Mobile App gets kids coding quickly, with fun projects they'll be happy to show off!
Writing Computer Code

Writing Computer Code

Author: Chris Minnick, Eva Holland
Publisher: John Wiley & Sons
ISBN: 1119177308
Pages: 128
Year: 2016-06-27
Learning how to code can be like learning a foreign language. This book serves as an excellent guide to help you start writing in the odd-looking languages that make the web work. Follow simple steps as you work with real code to build your own web robots.
Learn to Program with Scratch

Learn to Program with Scratch

Author: Majed Marji
Publisher: No Starch Press
ISBN: 1593275781
Pages: 288
Year: 2014-02-14
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Getting Started with Electronics

Getting Started with Electronics

Author: Cathleen Shamieh
Publisher: John Wiley & Sons
ISBN: 1119313805
Pages: 128
Year: 2016-08-29
Fun and engaging electronics projects just for kids! Do you have a cunning kid who's curious about what goes on inside computers, phones, TVs, and other electronic devices? You may just have a budding Edison on your hands'and what better way to encourage their fascination with electronics than a book filled with projects they can complete on their own? In Getting Started with Electronics, your child will follow simple steps to safely create cool electronics projects using basic materials that can easily be found at online retailers or hobby shops. Just imagine your child's delight as they use clips, switches, resistors, capacitors, and more to create circuits that control light and sound! From building a nifty LED flashlight to tuning in to a local radio station using a homemade tuner'and more'your little electronic wiz's world is about to get a whole lot brighter! Features vivid designs and a short page count Focuses on your child experiencing a sense of accomplishment Projects introduce core concepts while keeping tasks simple Teaches electronics in a safe environment Built for the youngest of learners from the makers of the trusted For Dummies brand, you can feel good about giving your child a book that will spark their creativity.
Cool Scratch Projects in easy steps

Cool Scratch Projects in easy steps

Author: Sean McManus
Publisher: In Easy Steps Limited
ISBN: 1840787473
Pages: 180
Year: 2016-08-11
Millions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties
Raspberry Pi For Kids For Dummies

Raspberry Pi For Kids For Dummies

Author: Richard Wentk
Publisher: John Wiley & Sons
ISBN: 1119049490
Pages: 352
Year: 2015-07-02
Getting acquainted with your Raspberry Pi has never been sweeter Raspberry Pi For Kids For Dummies makes it easy for kids to set-up, operate, and troubleshoot like a Pi pro! Introducing you to Pi through a series of entertaining and inspiring projects, this handy, step-by-step guide shows you how to write computer games, build websites, make art and music, create electronic projects, and much more! From downloading the operating system and setting up your Raspberry Pi to creating art in Tux Paint and designing games with Scratch, everything you need to have fun with Pi is inside! Raspberry Pi For Kids For Dummies leaves the confusing tech talk behind and explains in plain English how to unleash all the cool possibilities of Pi, like playing Minecraft in Python, using HTML to make a website, managing and customizing your Raspberry Pi, playing music with Sonic Pi, and understanding and playing with the GPIO. Teaches the basics of Raspberry Pi in a simple and thorough approach Shows you how to zoom around Pi, all while learning valuable programming skills Offers tons of exciting projects to keep you engaged as you learn Includes instruction on everything you need to troubleshoot Raspberry Pi If you're aspiring computer programmer age 8-18 and want to start having fun with Pi, look no further than Raspberry Pi For Kids For Dummies.
Python for Kids

Python for Kids

Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1593274076
Pages: 344
Year: 2013
Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.
Serious Games and Edutainment Applications

Serious Games and Edutainment Applications

Author: Minhua Ma, Andreas Oikonomou
Publisher: Springer
ISBN: 3319516450
Pages: 702
Year: 2017-03-03
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.
Building Your Own Robots

Building Your Own Robots

Author: Gordon McComb
Publisher: John Wiley & Sons
ISBN: 1119302439
Pages: 128
Year: 2016-08-29
Fun robotics projects that teach kids to make, hack, and learn! There's no better way for kids to learn about the world around them than to test how things work. Building Your Own Robots presents fun robotics projects that children aged 7 – 11 can complete with common household items and old toys. The projects introduce core robotics concepts while keeping tasks simple and easy to follow, and the vivid, full-color graphics keep your kid's eyes on the page as they work through the projects. Brought to you by the trusted For Dummies brand, this kid-focused book offers your child a fun and easy way to start learning big topics! They'll gain confidence as they design and build a self-propelled vehicle, hack an old remote control car to create a motorized robot, and use simple commands to build and program a virtual robot—all while working on their own and enjoying a sense of accomplishment! Offers a kid-friendly design that is heavy on eye-popping graphics Focuses on basic projects that set your child on the road to further exploration Boasts a small, full-color, accessible package that instills confidence in the reader Introduces basic robotics concepts to kids in a language they can understand If your youngster loves to tinker, they'll have a whole lot of fun while developing their creative play with the help of Building Your Own Robots.