Effektiv Python Programmieren Mitp Professional 59 Wege Fuer Bessere Python Programme Book PDF, EPUB Download & Read Online Free

Effektiv Python programmieren

Effektiv Python programmieren

Author: Brett Slatkin
Publisher: MITP-Verlags GmbH & Co. KG
ISBN: 3958451837
Pages: 272
Year: 2015-09-30
· Bewährte Verfahren, Tipps und Tricks für robusten, leistungsfähigen und wartungsfreundlichen Code · Grundlegende Aufgaben besser und effektiver erledigen · Lösungen für das Debuggen, Testen und Optimieren zur Verbesserung von Qualität und Performance Der Einstieg in die Python-Programmierung ist einfach, daher ist die Sprache auch so beliebt. Pythons einzigartige Stärken und Ausdrucksmöglichkeiten sind allerdings nicht immer offensichtlich, und zudem gibt es diverse verborgene Fallstricke, über die man leicht stolpern kann. Dieses Buch vermittelt insbesondere eine Python-typische Herangehensweise an die Programmierung. Brett Slatkin nutzt dabei die Vorzüge von Python zum Schreiben von außerordentlich stabilem und schnellem Code. Er stellt 59 bewährte Verfahren, Tipps und Tricks vor, die er anhand praxisnaher Codebeispiele erläutert. Er orientiert sich dabei an dem kompakten, an Fallbeispielen orientierten Stil von Scott Meyers populärem Buch »Effektiv C++ programmieren«. Auf der Basis seiner jahrelangen Erfahrung mit der Python-Infrastruktur bei Google demonstriert Slatkin weniger bekannte Eigenarten und Sprachelemente, die großen Einfluss auf das Verhalten des Codes und die Performance haben. Sie erfahren, wie sich grundlegende Aufgaben am besten erledigen lassen, damit Sie leichter verständlichen, wartungsfreundlicheren und einfach zu verbessernden Code schreiben können. Aus dem Inhalt: · Umsetzbare Richtlinien für alle wichtigen Bereiche der Entwicklung in Python 2 und 3 mit detaillierten Erklärungen und Beispielen · Funktionen so definieren, dass Code leicht wiederverwendet und Fehler vermieden werden können · Systemverhalten mithilfe von Klassen präzise definieren · Stolpersteine beim Programmieren mit Metaklassen und dynamischen Attributen umgehen · Effizientere Ansätze für Nebenläufigkeit und parallele Ausführung · Tipps und Tricks zur Nutzung von Pythons Standardmodulen · Tools und Best Practices für die Zusammenarbeit mit anderen Entwicklern · Lösungen für das Debuggen, Testen und Optimieren zur Verbesserung von Qualität und Performanc Stimme zum Buch: „Jeder Abschnitt in Slatkins Buch Effektiv Python programmieren stellt eine eigenständige Lektion mit eigenem Quellcode dar. Die Abschnitte lassen sich leicht durchstöbern und können in beliebiger Reihenfolge studiert werden. Ich werde das Buch fortgeschrittenen Einsteigern als kompaktes Nachschlagewerk zu einem breiten Themenspektrum empfehlen.“ Brandon Rhodes, Softwareentwickler bei Dropbox und Vorsitzender der PyCon 2016-2017
Effective Python

Effective Python

Author: Brett Slatkin
Publisher: Pearson Education
ISBN: 0134034287
Pages: 227
Year: 2015
"It's easy to start writing code with Python: that's why the language is so immensely popular. However, Python has unique strengths, charms, and expressivity that can be hard to grasp at first -- as well as hidden pitfalls that can easily trip you up if you aren't aware of them. Effective Python will help you harness the full power of Python to write exceptionally robust, efficient, maintainable, and well-performing code. Utilizing the concise, scenario-driven style pioneered in Scott Meyers's best-selling Effective C++, Brett Slatkin brings together 53 Python best practices, tips, shortcuts, and realistic code examples from expert programmers. Through realistic examples, Slatkin uncovers little-known Python quirks, intricacies, and idioms that powerfully impact code behavior and performance. You'll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that's easier to understand, maintain, and improve. Drawing on his deep understanding of Python's capabilities, Slatkin offers practical advice for each major area of development with both Python 3.x and Python 2.x. Coverage includes: * Algorithms * Objects * Concurrency * Collaboration * Built-in modules * Production techniques * And more Each section contains specific, actionable guidelines organized into items, each with carefully worded advice supported by detailed technical arguments and illuminating examples. Using Effective Python, you can systematically improve all the Python code you write: not by blindly following rules or mimicking incomprehensible idioms, but by gaining a deep understanding of the technical reasons why they make sense."--[Source inconnue].
Professional Python

Professional Python

Author: Luke Sneeringer
Publisher: John Wiley & Sons
ISBN: 1119070783
Pages: 288
Year: 2015-10-07
Master the secret tools every Python programmer needs to know Professional Python goes beyond the basics to teach beginner- and intermediate-level Python programmers the little-known tools and constructs that build concise, maintainable code. Design better architecture and write easy-to-understand code using highly adoptable techniques that result in more robust and efficient applications. Coverage includes Decorators, Context Managers, Magic Methods, Class Factories, Metaclasses, Regular Expressions, and more, including advanced methods for unit testing using asyncio and CLI tools. Each topic includes an explanation of the concept and a discussion on applications, followed by hands-on tutorials based on real-world scenarios. The "Python 3 first" approach covers multiple current versions, while ensuring long-term relevance. Python offers many tools and techniques for writing better code, but often confusing documentation leaves many programmers in the dark about how to use them. This book shines a light on these incredibly useful methods, giving you clear guidance toward building stronger applications. Learn advanced Python functions, classes, and libraries Utilize better development and testing tools Understand the "what," "when," "why," and "how" More than just theory or a recipe-style walk-through, this guide helps you learn — and understand — these little-known tools and techniques. You'll streamline your workflow while improving the quality of your output, producing more robust applications with cleaner code and stronger architecture. If you're ready to take your Python skills to the next level, Professional Python is the invaluable guide that will get you there.
Make: AVR Programming

Make: AVR Programming

Author: Elliot Williams
Publisher: Make Books
ISBN: 1449355781
Pages: 451
Year: 2013-08-31
Features intermediate and advanced projects that demonstrate the capabilities of Atmel AVR series microcontrollers.
Beginning PhoneGap

Beginning PhoneGap

Author: Rohit Ghatol, Yogesh Patel
Publisher: Apress
ISBN: 1430239042
Pages: 344
Year: 2012-06-12
PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage of native mobile device capabilities like camera, localStorage, geolocation, storage and much more, irrespective of the mobile platform you target. It also lets you use more specialized JavaScript frameworks like jQuery Mobile and more. Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbian—without the complexities of these platforms. This book shows how to build apps which makes use of Google Local Search to create a Restaurant finder apps (which uses Maps to layout locations and uses internal database to store your favorite restaurants. Furthermore, you'll learn how to extend PhoneGap's functionality by using PhoneGap plugins to write apps like Dropbox (syncing files in the background outside HTML/JavaScript code and in native code). By the time you finish Beginning PhoneGap, you'll know PhoneGap inside and out, and, consequently, be able to develop mobile web apps faster and more efficiently than ever before. Make more money in less time!
Aspects of Automatic Text Analysis

Aspects of Automatic Text Analysis

Author: Alexander Mehler, Reinhard Köhler
Publisher: Springer Science & Business Media
ISBN: 3540375228
Pages: 444
Year: 2007-06-24
This book presents recent developments in automatic text analysis. Providing an overview of linguistic modeling, it collects contributions of authors from a multidisciplinary area that focus on the topic of automatic text analysis from different perspectives. It includes chapters on cognitive modeling and visual systems modeling, and contributes to the computational linguistic and information theoretical grounding of automatic text analysis.
Mona Lisa Overdrive

Mona Lisa Overdrive

Author: William Gibson
Publisher: Spectra
ISBN: 0307831191
Pages: 320
Year: 2012-11-07
William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date . . .The Mona Lisa Overdrive. Enter Gibson's unique world—lyric and mechanical, sensual and violent, sobering and exciting—where multinational corporations and high tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace. Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous Sense/Net star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled . . . or even known. And behind the intrigue lurks the shadowy Yazuka, the powerful Japanese underworld, whose leaders ruthlessly manipulate people and events to suit their own purposes . . . or so they think.
Programming Social Applications

Programming Social Applications

Author: Jonathan LeBlanc
Publisher: "O'Reilly Media, Inc."
ISBN: 1449315275
Pages: 546
Year: 2011-08-16
Social networking has made one thing clear: websites and applications need to provide users with experiences tailored to their preferences. This in-depth guide shows you how to build rich social frameworks, using open source technologies and specifications. You'll learn how to create third-party applications for existing sites, build engaging social graphs, and develop products to host your own socialized experience. Programming Social Apps focuses on the OpenSocial platform, along with Apache Shindig, OAuth, OpenID, and other tools, demonstrating how they work together to help you solve practical issues. Each chapter uncovers a new layer in the construction of highly viral social applications and platforms. Learn how to build applications on top of social containers, and leverage existing user data Map user relationships with a social graph, and extend social links between users Customize your application with user profile information and encourage growth through friendships Build a scalable social application container with OpenSocial and Shindig Dive into advanced OpenSocial topics such as templating and data pipelining methods Protect your container and its users against malicious code
Mobile 3D Graphics

Mobile 3D Graphics

Author: Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala
Publisher: Elsevier
ISBN: 0080555918
Pages: 464
Year: 2007-11-19
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, Mobile “This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject. - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM Ltd The exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats. Written by experts at Nokia whose workshops at industry conferences are blockbusters The programs used in the examples are featured in thousands of professional courses each year
Algorithms of the Intelligent Web

Algorithms of the Intelligent Web

Author: Douglas G McIlwraith, Haralambos Marmanis, Dmitry Babenko
Publisher: Manning Publications
ISBN: 1617292583
Pages: 240
Year: 2016-09-08
Summary Algorithms of the Intelligent Web, Second Edition teaches the most important approaches to algorithmic web data analysis, enabling you to create your own machine learning applications that crunch, munge, and wrangle data collected from users, web applications, sensors and website logs. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Valuable insights are buried in the tracks web users leave as they navigate pages and applications. You can uncover them by using intelligent algorithms like the ones that have earned Facebook, Google, and Twitter a place among the giants of web data pattern extraction. About the Book Algorithms of the Intelligent Web, Second Edition teaches you how to create machine learning applications that crunch and wrangle data collected from users, web applications, and website logs. In this totally revised edition, you'll look at intelligent algorithms that extract real value from data. Key machine learning concepts are explained with code examples in Python's scikit-learn. This book guides you through algorithms to capture, store, and structure data streams coming from the web. You'll explore recommendation engines and dive into classification via statistical algorithms, neural networks, and deep learning. What's Inside Introduction to machine learning Extracting structure from data Deep learning and neural networks How recommendation engines work About the Reader Knowledge of Python is assumed. About the Authors Douglas McIlwraith is a machine learning expert and data science practitioner in the field of online advertising. Dr. Haralambos Marmanis is a pioneer in the adoption of machine learning techniques for industrial solutions. Dmitry Babenko designs applications for banking, insurance, and supply-chain management. Foreword by Yike Guo. Table of Contents Building applications for the intelligent web Extracting structure from data: clustering and transforming your data Recommending relevant content Classification: placing things where they belong Case study: click prediction for online advertising Deep learning and neural networks Making the right choice The future of the intelligent web Appendix - Capturing data on the web
Understanding Virtual Reality

Understanding Virtual Reality

Author: William R. Sherman, Alan B. Craig
Publisher: Morgan Kaufmann
ISBN: 1558603530
Pages: 582
Year: 2003
Exploring the practical applications of virtual reality, both as they currently exist and as they will develop in the next few years, this book begins with a history of information presentation and demonstrates the basic problems that VR has recently been employed to solve.
Writing for Science and Engineering

Writing for Science and Engineering

Author: Heather Silyn-Roberts
Publisher: Newnes
ISBN: 0080982859
Pages: 263
Year: 2012-10-12
Resumen: Are you a post-graduate student in Engineering, Science or Technology who needs to know how to: Prepare abstracts, theses and journal papers Present your work orally Present a progress report to your funding body Would you like some guidance aimed specifically at your subject area? ... This is the book for you; a practical guide to all aspects of post-graduate documentation for Engineering, Science and Technology students, which will prove indispensable to readers. Writing for Science and Engineering will prove invaluable in all areas of research and writing due its clear, concise style. The practical advice contained within the pages alongside numerous examples to aid learning will make the preparation of documentation much easier for all students.
Virtual Reality Technology

Virtual Reality Technology

Author: Grigore C. Burdea, Philippe Coiffet
Publisher: John Wiley & Sons
ISBN: 111948572X
Pages:
Year: 2017-11-01
A groundbreaking Virtual Reality textbook is now even better Virtual reality is a very powerful and compelling computer application by which humans interact with computer-generated environments in a way that mimics real life and engages various senses. Although its most widely known application is in the entertainment industry, the real promise of virtual reality lies in such fields as medicine, engineering, oil exploration, and the military, to name just a few. Through virtual reality, scientists can triple the rate of oil discovery, pilots can dogfight numerically superior "bandits," and surgeons can improve their skills on virtual (rather than real) patients. This Second Edition of the first comprehensive technical book on virtual reality provides updated and expanded coverage of the technology such as: Input and output interfaces including touch and force feedback Computing architecture (with emphasis on the rendering pipeline and task distribution) Object modeling (including physical and behavioral aspects) Programming for virtual reality (WorldToolKit, Java 3D, GHOST, and PeopleShop) An in-depth look at human factors issues, user performance, and sensorial conflict aspects of VR Traditional and emerging VR applications The new edition of Virtual Reality Technology is specifically designed for use as a textbook. Thus, it includes definitions, review questions, and a CD-ROM with video clips that reinforce the topics covered. The CD-ROM also contains a Laboratory Manual with homework and programming assignments in VRML and Java 3D, as follows: Introduction to VRML and Java 3D Sensor and Event Processing VRML and JavaScript Scene Hierarchy, Geometry, and Texture VRML PROTO and Glove Devices Viewpoint Control, Sound, and Haptic Effects The Second Edition will serve as a state-of-the-art resource for both undergraduate and graduate students in engineering, computer science, and other disciplines.
Say It With Charts: The Executive’s Guide to Visual Communication

Say It With Charts: The Executive’s Guide to Visual Communication

Author: Gene Zelazny
Publisher: McGraw Hill Professional
ISBN: 0071501851
Pages: 225
Year: 2001-03-15
Step-by-step guide to creating compelling, memorable presentations A chart that once took ten hours to prepare can now be produced by anyone with ten minutes and a computer keyboard. What hasn't changed, however, are the basics behind creating a powerful visual - what to say, why to say it, and how to say it for the most impact. In Say It With Charts, Fourth Edition --the latest, cutting-edge edition of his best-selling presentation guide -- Gene Zelazny reveals time-tested tips for preparing effective presentations. Then, this presentation guru shows you how to combine those tips with today's hottest technologies for sharper, stronger visuals. Look to this comprehensive presentation encyclopedia for information on: * How to prepare different types of charts -- pie, bar, column, line, or dot -- and when to use each * Lettering size, color choice, appropriate chart types, and more * Techniques for producing dramatic eVisuals using animation, scanned images, sound, video, and links to pertinent websites
Semantics II: Interpretation and Truth

Semantics II: Interpretation and Truth

Author: Mario BUNGE
Publisher: Springer Science & Business Media
ISBN: 9401099227
Pages: 212
Year: 2012-12-06