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Games Industry Management

Games Industry Management

Author: Lutz Anderie
Publisher: Springer-Verlag
ISBN: 3662494256
Pages: 276
Year: 2016-07-25
Dieses Buch dokumentiert und analysiert die marktorientierte Unternehmensführung in der Games-Branche sowie die damit einhergehenden Managementprozesse. Unternehmensgründungen werden unter branchenrelevanten Aspekten dargestellt, die Erstellung von Businessplänen, das Gewinnen von Pitches sowie die Möglichkeiten der Unternehmensfinanzierung werden aufgezeigt und durch konkrete Handlungsempfehlungen abgerundet. Die Zusammenstellung von Teams und die erfolgsorientierte Unternehmensführung werden praxisnah erläutert. Zahlreiche strategische und taktisch-operative Analysen, die für die erfolgreiche Vermarktung von Videogames entscheidend sind, werden anhand von über 100 Fallbeispielen dokumentiert. Managemententscheidungen, einschließlich der Games-Unternehmen Electronic Arts, Ubisoft, CD Projekt, Crytek, Koch Media, Deck 13 und King Digital Entertainment, werden im Kontext des unternehmerischen Erfolgs beleuchtet. Die Vertriebskanäle der digitalen und physischen Distribution werden analysiert. Die jüngsten Entwicklungen bei Online- und Mobile Games werden ebenso aufgezeigt, wie die Distribution von Games im stationären Handel. Ein gelungenes Buch für Studierende mit Schwerpunkt Games Management, aber auch für Unternehmensgründer, Manager und Investoren der Games-Branche.
Gamification, Digitalisierung und Industrie 4.0

Gamification, Digitalisierung und Industrie 4.0

Author: Lutz Anderie
Publisher: Springer-Verlag
ISBN: 3658198656
Pages: 54
Year: 2017-10-18
In diesem essential wird erläutert, wie Gamification, Digitalisierung und die vierte industrielle Revolution Gesellschaft, Unternehmensführung und Management verändern. Anhand zahlreicher Grafiken und Abbildungen werden unter anderem die aktuellen Branchenentwicklungen im Hinblick auf Virtual, Augmented und Mixed Reality aufgezeigt. Zukunftstechnologien werden dargelegt, die in der Games Industry entwickelt wurden und Einfluss auf andere Branchen wie beispielsweise die KFZ-Industrie oder das Gesundheitswesen haben. Wertschöpfungsprozesse für Kultur- und Wirtschaftsgüter werden dokumentiert.
Balance Management

Balance Management

Author: Ralf Lanwehr, Matthias Müller-Lindenberg, Daria Mai
Publisher: Springer-Verlag
ISBN: 3658021926
Pages: 208
Year: 2013-07-08
​Unternehmen müssen viele Ziele verfolgen, die im Widerstreit miteinander stehen: Sie sollen einerseits effizient produzieren, und andererseits innovative Lösungen entwickeln. Sie sollen langfristige Strategien verfolgen und gleichzeitig gute Quartalszahlen vorweisen. Sie sollen zwar das Produktportfolio diversifizieren, sich aber parallel auf ihr Kerngeschäft konzentrieren. Für Führungskräfte stellt sich die Lage ähnlich dar: Sie sollen zwar Zeit- und Kostenvorgaben bindend einhalten, aber zugleich für die Weiterentwicklung, Zufriendheit und Innovativität ihrer Mitarbeiter sorgen. Sie sollen den Arbeitsfortschritt der Geführten kontrollieren, ihnen jedoch auch Wahlfreiheit über die Art und Weise der Arbeitserfüllung geben.Bisweilen stellen sich die Zielkonflikte sogar als Dilemmata dar, wenn es nämlich unmöglich erscheint allen widerstreitenden Ziele gerecht zu werden. Der vorliegende Band bietet Auswege aus dem Dilemma und konkrete Lösungen in den Bereichen Strategie, Personal, Organisation und Controlling.
Land Management

Land Management

Author: Erwin Hepperle, Robert Dixon-Gough, Vida Maliene, Reinfried Mansberger, Jenny Paulsson, Andrea Pödör
Publisher: vdf Hochschulverlag AG
ISBN: 3728134791
Pages: 320
Year: 2012-12-05
The European Academy of Land Use and Development (EALD) organizes annual symposiums on topics related to the interactions between people and the land in both rural and open environment. This book contains articles of experts from 14 different European countries with different professional background. It covers the following generalized topics: Interactions between landscape transformation and the structure of social systems and ecosystem services - the role of institutions and stakeholders in land use change - the various impacts of land use changes - coordination requirements in land use planning - approaches to address specific challenges in land management - stumbling blocks of integral land management.
100 Videogames

100 Videogames

Author: James Newman, Iain Simons
Publisher: British Film Institute
ISBN:
Pages: 272
Year: 2007-06-04
Videogames are one of the most culturally, socially, and economically significant, not to mention pervasive, media forms. It is hardly surprising, then, that every day, millions of adults and children around the globe dedicate countless hours to exploring virtual worlds, assuming alternative identities, and engaging in digital play. Yet for all this, there is relatively little critical discussion of videogames. This guide provides a map of the most important games from the 1960s to the present day that will satisfy both novices and acolytes alike as it journeys through the most interesting, innovative, and entertaining titles of the first forty years of videogames.
Greentech Innovation and Diffusion

Greentech Innovation and Diffusion

Author: Philipp Hoff
Publisher: Springer Science & Business Media
ISBN: 3834936014
Pages: 258
Year: 2012-03-05
The world is going green. Sustainable technologies, such as renewable energy and electric vehicles, are increasingly becoming part of our daily life. This dissertation fills the ensuing gap by providing an insight into the emerging German greentech industry, one of the largest in the world. It develops an integrated and interdisciplinary theoretical framework in which to assess the relationships between innovation, growth and financing from a firm-level perspective; it then tests this framework empirically. In essence, the study finds that: (1) Innovative activity and corporate growth depend heavily on the availability of capital. At the same time, it appears that particularly innovative firms are more likely to face financial constraints. (2) A lack of funds is very apparent for around a quarter of the firms investigated and seems most severe in the early part of the growth state, where firms focus on commercializing existing products. (3) Government support programs only partially offset these effects​
Europe-Space for transcultural existence ?

Europe-Space for transcultural existence ?

Author: Martin Tamcke
Publisher: Universitätsverlag Göttingen
ISBN: 3863950623
Pages: 291
Year: 2013

Water Civilization

Water Civilization

Author: Yoshinori Yasuda
Publisher: Springer Science & Business Media
ISBN: 4431541101
Pages: 477
Year: 2012-10-24
Water Civilization: From Yangtze to Khmer Civilizations comprises three major topics: 1) Discovery of the origin of rice agriculture and the Yangtze River civilization in southern China was mainly based on investigation of the Chengtoushan archaeological site, the earliest urban settlement in East Asia. The origin of rice cultivation can be traced back to 10000 BC, with urban settlement starting at about 6000 BP; 2) The Yangtze River civilization collapsed around 4200 BP. Palaeoenvironmental studies including analyses of annually laminated sediments in East and Southeast Asia indicate a close relationship between climate change and the rise and fall of the rice-cultivating and fishing civilization; and 3) Migrations from southern China to Southeast Asia occurred after about 4200 BP. Archaeological investigation of the Phum Snay site in Cambodia, including analyses of DNA and human skeletal remains, reveals a close relationship to southern China, indicating the migration of people from southern China to Southeast Asia. This publication is an important contribution to understanding the environmental history of China and Cambodia in relation to the rise and fall of the rice-cultivating and fishing civilization, which we call water civilization.
Uncertainty and Risk

Uncertainty and Risk

Author: Mohammed Abdellaoui, R. Duncan Luce, Mark Machina, Bertrand Munier
Publisher: Springer Science & Business Media
ISBN: 3540489355
Pages: 308
Year: 2007-08-10
This book tries to sort out the different meanings of uncertainty and to discover their foundations. It shows that uncertainty can be represented using various tools and mental guidelines. Coverage also examines alternative ways to deal with risk and risk attitude concepts. Behavior under uncertainty emerges from this book as something to base more on inquiry and reflection rather than on mere intuition.
Sport and Challenges to Racism

Sport and Challenges to Racism

Author: J. Long, K. Spracklen
Publisher: Springer
ISBN: 023030589X
Pages: 283
Year: 2010-11-17
With an international line-up of contributors, this book examines challenges to racism in and through sport. It addresses the different agents of change in the context of wider socio-political shifts and explores issues of policy formation, practices in sport and anti-racism in sport, and the challenge to sport today.
The Dark Door Opens

The Dark Door Opens

Author: Joe Dever, John Grant, Brian Williams
Publisher: Pacer Books
ISBN: 0425124398
Pages: 272
Year: 1990-12-01
Silent Wolf, lone survivor of Darklord Zagarna's attack upon the Kai Lords, begins his quest to avenge the massacre of his people
Gamify

Gamify

Author: Biran Burke
Publisher: Routledge
ISBN: 1351861778
Pages: 192
Year: 2016-10-14
Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholders have developed deflector shields to protect themselves. Only a privileged few organizations are allowed to penetrate the shield, and even less will meaningfully engage. To penetrate the shield, and engage the audience, organizations need an edge. Gamification has emerged as a way to gain that edge and organizations are beginning to see it as a key tool in their digital engagement strategy. While gamification has tremendous potential to break through, most companies will get it wrong. Gartner predicts that by 2014, 80% of current gamified applications will fail to meet business objectives primarily due to poor design. As a trend, gamification is at the peak of the hype cycle; it has been oversold and it is broadly misunderstood. We are heading for the inevitable fall. Too many organizations have been led to believe that gamification is a magic elixir for indoctrinating the masses and manipulating them to do their bidding. These organizations are mistaking people for puppets, and these transparently cynical efforts are doomed to fail. This book goes beyond the hype and focuses on the 20% that are getting it right. We have spoken to hundreds of leaders in organizations around the world about their gamification strategies and we have seen some spectacular successes. The book examines some of these successes and identifies the common characteristics of these initiatives to define the solution space for success. It is a guide written for leaders of gamification initiatives to help them avoid the pitfalls and employ the best practices, to ensure they join the 20% that gets it right. Gamify shows gamification in action: as a powerful approach to engaging and motivating people to achieving their goals, while at the same time achieving organizational objectives. It can be used to motivate people to change behaviors, develop skills, and drive innovation. The sweet spot for gamification objectives is the space where the business objectives and player objectives are aligned. Like two sides of the same coin, player and business goals may outwardly appear different, but they are often the same thing, expressed different ways. The key to gamification success is to engage people on an emotional level and motivating them to achieve their goals.
The Last Confucian

The Last Confucian

Author: Guy Alitto
Publisher: Univ of California Press
ISBN: 0520053184
Pages: 412
Year: 1986

Drug Discovery and Evaluation

Drug Discovery and Evaluation

Author: Hans G. Vogel, Wolfgang H. Vogel
Publisher: Springer Science & Business Media
ISBN: 366203333X
Pages: 759
Year: 2013-04-17

Advances in Cancer Stem Cell Biology

Advances in Cancer Stem Cell Biology

Author: Roberto Scatena, Alvaro Mordente, Bruno Giardina
Publisher: Springer Science & Business Media
ISBN: 1461408091
Pages: 343
Year: 2011-10-06
In recent years, cancer stem cells have been recognized as important component in carcinogenesis and they seem to form the basis of many (if not all) tumor types. Cancer stem cells or "cancer cell like stem cells" have been isolated from various cancers of different origin (blood, breast, brain, skin, head and neck, thyroid, cervix, lung, retina, colon, pancreas and so on). Cancer stem cells - rare cells with indefinite proliferative potential that drive the formation and growth of tumours- seem to show intriguing relationships with physiological stem cells. Specifically, these cancer cells show significant similarities in the mechanisms that regulate self-renewal of normal stem cells. Moreover, tumour cells might directly arise from normal stem cells. Further, the cellular biology of cancer stem cells show a lot of similarities with normal stem cells.