Author: Stephen Aryan
Fear of magic is intensifying across the west. Morgan, a former Guardian of the Peace, believes the eradication of magic will lead to stability and lasting world peace. He will do anything to achieve his goal, even if it means murdering every child born with magical ability. The Red Tower is their last hope. Sheltered from a world that fears them, the students there are taught to control their wild and powerful gifts. But unrest is stirring both outside the walls of the Red Tower and within. The Age of DreadMageborn For more from Stephen Aryan, check out: Age of DarknessBattlemageBloodmageChaosmage
Author: Stephen Aryan
"I can command storms, summon fire and unmake stone," Balfruss growled. "It's dangerous to meddle with things you don't understand." Balfruss is a battlemage, sworn to fight and die for a country that fears and despises his kind. Vargus is a common soldier -- while mages shoot lightning from the walls of the city, he's down in the front lines getting blood on his blade. Talandra is a princess and spymaster, but the war may force her to risk everything and make the greatest sacrifice of all. Magic and mayhem collide in this explosive epic fantasy from a major new talent.
Author: Stephen Aryan
The people of Perizzi have survived the battlemage war, but their future is looking darker than ever. BYRNE is a member of the Watch, investigating a series of murders in which the corpse was drained entirely of life. FRAY's expertise with magic is needed to catch the killer, but working with the Watch destroyed his father, years before. CHOSS is a champion fighter, trying to diffuse a war in the underworld that threatens to turn the streets red with rivers of blood. KATJA is a spy from a foreign land, attempting to prevent a massacre that will topple two dynasties and destroy the fragile peace in the city for ever. Watchmen and spies, assassins and criminals will clash on the streets in this magic-fuelled adventure from the author of Battlemage.
The earth has grown old, her landscapes mellow, her people lost in abrooding dream. It is an age of antique cities, scientific sorcery, crystal machines, great flying engines with mechanical wings. And the armies of the Dark Empire are relentlessly taking over the once-peaceful city states, ravaging and destroying as they advance, mile by brutal mile . . . The Dark Empire has humiliated and multilated Dorian Hawkmoon, but it cannot rob him of his two consuming passions: his love for Yisselda of Brass and his hatred of her ruthless suitor Meliadus. But before he can defy the Dark Empire and win the beauteous Yisselda, he must seek the Runestaff, a quest that will send him into barbaric wonder and perverse evil . . . and only if he succeeds will her avert the doom of all the world . . .
Author: Stephen Aryan
The final book in the epic fantasy trilogy that began with Battlemage - expect fireball-filled battles, otherworldy enemies, and heroically powerful mages Voechenka is a city under siege. Decimated by the Battlemage War, its dead now walk the city at night, attacking survivors, calling their names and begging the living to join them beyond the grave. Tammy is a watchman sent to the city to investigate, so the ruling powers can decide whether to help Voechenka or leave it to its grisly fate. Zannah is a pariah in Voechenka - making up for her people's war crimes by protecting refugees who fear her far more than they fear their unearthly attackers. Balfruss is a scholar, a traveler . . . and the infamous mage who single-handedly ended the war. No one else may enter or leave the city - so if this ragtag group of survivors can't figure out what is going on, they'll live out their last few, short days within its walls. And night is coming on fast . . .
The Fallen Blade
Author: Jon Courtenay Grimwood
In the depths of night, customs officers board a galley in a harbor and overpower its guards. In the hold they find oil and silver, and a naked boy chained to the bulkhead. Stunningly beautiful but half-starved, the boy has no name. The officers break the boy's chains to rescue him, but he escapes. Venice is at the height of its power. Duke Marco commands the seas, taxes his colonies, and, like every duke before him, fears assassins better than his own. In a side chapel, Marco's thirteen-year old cousin prays for deliverance from her forced marriage. It is her bad fortune to be there when Moorish pirates break in to steal a chalice, but it is the Moors' good fortune - they kidnap her and demand ransom from the Duke. As day dawns, Atilo, the Duke's chief assassin, prepares to kill the man who let in the pirates. Having cut the traitor's throat, he turns back, having heard a noise, and finds a stranger crouched over the dying man, drinking blood from the wound. The speed with which the boy dodges a dagger and scales a pillar stuns Atilo. And the assassin knows he has to find the boy. Not to kill him though - because he's finally found what he thought he would never find. Someone fit to be his apprentice.
The war plays
Author: Edward Bond
One of Britain's greatest living contemporary dramatists, Edward Bond is widely studied by schools and colleges. The collection includes a commentary by the author. In The War Plays (Red Black and Ignorant, The Tin Can People, Great Peace): "Bond particularises daunting themes and subjects, but examines them within the context of every day life. His platform is a trilogy of plays that deal with the aftermath of a nuclear holocaust. The first, - a quick, telling chronicle of a life destroyed before it ever got lived - puts forth Bond's notions of contemporary cultural corruption and conditioning. In play two the demoralised inheritors of a ravaged earth try to rationalise an existence predicated on death. The third play enlarges the issues by focussing on a post-apocalyptic Mother Courage for whom schizoid suffering becomes a survival technique." (Time Out).
Age of Assassins
Author: RJ Barker
IT'S A GAME OF ASSASSIN VERSUS ASSASSIN Girton Club-foot has no family, a crippled leg, and is apprenticed to the best assassin in the land. He's learning the art of taking lives, but his latest mission tasks him with a far more difficult challenge: to save a life. Someone is trying to kill the heir to the throne, and it is up to Girton to uncover the traitor and prevent the prince's murder. Age of Assassins is the first in an epic new trilogy set in a world ravaged by magic, featuring a cast of assassins, knights, ambitious noblemen, and fools.
Author: David Gemmell
Publisher: Del Rey
“David Gemmell tells a tale of very real adventure, the stuff of true epic fantasy.”—R. A. Salvatore Druss, Captain of the Ax, is the stuff of legends. Tales of his battles are told throughout the land, and the stories expand with each telling. But Druss himself grows older, until finally, the warrior turns his back on glory and retreats to his mountain lair. There he awaits his old enemy: death. But far below, the barbarian Nadir hordes are on the march. All that stands between them and the Drenai people is a mighty six-walled fortress, Dros Delnoch—a great citadel that seems destined to fall. If it does, the Nadir will sweep inexorably across the land, killing all who oppose them. Reluctantly Druss agrees to come down from his mountaintop to lead this last, hopeless fight. Lost causes mean nothing to him—he has fought in such battles a thousand times in a thousand lands. And he is a hero to inspire a new generation of warriors. He is Druss the Legend. Thus begins David Gemmell’s most celebrated novel—an unrivaled classic of mythic heroism and magnificent adventure. . . .
Author: Anna Stephens
For fans of Joe Abercrombie, Scott Lynch, and Mark Lawrence comes a brutal grimdark fantasy debut of dark gods and violent warriors.
The Black Company
Author: Glen Cook
The tough mercenaries of the Black Company risk their lives and their souls as they set out to find the White Rose, a mystical figure who embodies the very essence of good. Reissue.
Author: Robert Jackson Bennett
Some places are too good to be true. Under a pink moon, there is a perfect little town not found on any map. In that town, there are quiet streets lined with pretty houses, houses that conceal the strangest things. After a couple years of hard traveling, ex-cop Mona Bright inherits her long-dead mother's home in Wink, New Mexico. And the closer Mona gets to her mother's past, the more she understands that the people of Wink are very, very different ... From one of our most talented and original new literary voices comes the next great American supernatural novel: a work that explores the dark dimensions of the hometowns and the neighbors we thought we knew.
Author: Anthony Ryan
Raised by the Brothers of the Sixth Order, Vaelin Al Sorna, a Warrior of the Faith, must battle the Empire and even his own father in the first book of a new fantasy trilogy.
Hope and Red
Author: Jon Skovron
In a fracturing empire spread across savage seas, two people will find a common cause. Hope, the lone survivor when her village is massacred by the emperor's forces is secretly trained by a master Vinchen warrior as an instrument of vengeance. Red, an orphan adopted by a notorious matriarch of the criminal underworld, learns to be an expert thief and con artist. TOGETHER THEY WILL TAKE DOWN AN EMPIRE. The Empire of StormsHope and RedBane and Shadow
The Thorn of Dentonhill
Author: Marshall Ryan Maresca
Blending vigilante justice with epic fantasy, student mage Veranix Calbert fights crime in the city of Maradaine in this fast-paced debut novel • “Veranix is Batman, if Batman were a teenager and magically talented.” —Library Journal Veranix Calbert leads a double life. By day, he’s a struggling magic student at the University of Maradaine. At night, he spoils the drug trade of Willem Fenmere, crime boss of Dentonhill and murderer of Veranix’s father. He’s determined to shut Fenmere down. With that goal in mind, Veranix disrupts the delivery of two magical artifacts meant for Fenmere's clients, the mages of the Blue Hand Circle. Using these power-filled objects in his fight, he quickly becomes a real thorn in Fenmere's side. So much so that soon not only Fenmere, but powerful mages, assassins, and street gangs all want a piece of “The Thorn.” And with professors and prefects on the verge of discovering his secrets, Veranix’s double life might just fall apart. Unless, of course, Fenmere puts an end to it first. Explore the back alleys of the city in this street-level fantasy adventure, the first novel of the Maradaine series. Then see Maradaine from a new perspective, with Maresca's second, concurrent series set in the same city: A Murder of Mages begins the Maradaine Constabulary novels, featuring an unlikely partnership of two detectives in the city’s constabulary.