(Book). This book is a complete course in the art of drum programming and the concepts and technologies behind it. It takes the reader from the earliest steps in using a digital audio workstation, through the development of an individual sound signature, and on to the achievement of professional results. Designed to accommodate users of any major drum programming application, it explores: the history of rhythm programming, digital audio workstations and how to use them, one-shot MIDI programming, samplers, romplers, advanced timing for swing and beat-mapping, loops and audio, creating drum sounds by subtractive synthesis, and production and FX. It culminates with detailed guidance on the creation of drum tracks for specific musical styles, ranging from pop and rock to jazz, reggae, drum 'n' bass, and glitch. The course unfolds through extensive use of workstation screenshots and audio examples. Along the way, helpful tips and practical exercises keep students motivated and engaged.
Author: Chris Nothdurfter
You don't need a drummer anymore! Inside this book you will learn how to program realistic sounding drums to any song fast and easy. Learn how to create a variety of grooves, from simple Four to the Floor to raging Blast Beats, and how to come up with amazing grooves that fit any song perfectly. Dedicated chapters on groove principles for Pop, Rock, and Metal. 150 groove and fill examples with screenshots to get you started. You will learn how these examples were created so you can come up with your own grooves by applying the principles laid out in the book. This gives you literally endless possibilities for your own drum tracks. Detailed instructions on how to make grooves sound realistic and just like a human would have played them. This part of the book covers how to alter Quantization and Velocities effectively to make your drum beats feel as natural as possible. Apply the given principles to any recording and drum software. No matter what DAW (Digital Audio Workstation) and VST instrument you use: as long as both support the MIDI protocol (basically all of them do) you are good to go. (No external MIDI hardware required.) "The one thing I get asked more often than how to mix drums is how to program them. Finally, there is an easy answer! Read #HitIt, Chris's wonderfully comprehensive guide on all things drum programming, presented in an intuitive, easy to digest way." -Ermin "Ermz" Hamidovic (Founder, producer, and engineer Systematic Productions, author The Systematic Mixing Guide)
With audio and image files accompanying all the examples, this book demystifies the technical and creative processes involved in mastering the confusing subject of drum layering.
260 Drum Machine Patterns
Author: Hal Leonard Publishing Corporation, René-Pierre Bardet
Publisher: Hal Leonard Corporation
(Technical). This book is a supplement to the first volume of Drum Machine Patterns. In it you will find over 260 rhythm patterns and breaks. These are original patterns that can be programmed easily on any drum machine. This book contains the rhythms most often used in contemporary music, and many patterns incorporate flams, to be used on the latest generation of drum machines.
Sound Synthesis and Sampling provides a comprehensive introduction to the underlying principles and practical techniques applied to both commercial and research sound synthesizers. This second edition has been rigorously updated throughout and includes a new chapter on performance, examining how synthesizers have become embedded within more sophisticated musical performance instruments. Martin Russ' highly readable and non-mathematical approach makes the subject accessible whatever your level of experience. The book features: · Detailed illustrations to aid your understanding · Topics presented in bite-size sections within each chapter · Additional notes in the margin to reinforce important points · Examples of representative instruments and software · Time lines showing the development of a topic in its historical context · Questions at the end of each chapter for checking your comprehension · A glossary for quick reference · A jargon guide to demystify the varied terminology As such, the book is particularly suitable for students of music technology, audio engineering, acoustics, electronics and related courses. Musicians, engineers and multimedia specialists will also want to keep a copy to hand for reference. .
Author: Ray F. Badness
Publisher: Centerstream Pub
Miscellaneous Percussion Music - Mixed Levels
Steal this Sound
Author: Mitchell Sigman
Publisher: Hal Leonard Corporation
A single-volume guide to recreating 100 top-selected synthesizer sounds from hit songs provides illustrated two-page spreads that list details about how the sound was originally created on professional-grade synthesizers and how to create the same sounds today using modern plug-ins and readily available software instruments. Original.
Producing Drum Beats
Author: Erik Hawkins
Publisher: Berklee PressPublications
(Berklee Guide). Whether you're into hip-hop, urban, rock, alternative, dance, electronic, jazz, blues, or country, drums play a prominent roll in the production and arrangement of a song. This book will help to explain everything you'll need to know to produce your own killer beats, from describing individual drums and how they are most commonly played, to MIDI drum sequencing tricks used by the pros, and the proper use of compression, EQ, and group effects when mixing drums. Over time and with steady practice, you'll be able to make these drum production techniques your own, taking your song production skills to the next level while at the same time becoming a master beat-maker.
Home music producers now have access to a wide variety of software synthesizers, samplers, and FX devices on their computers -- devices that had previously been available only in expensive hardware forms. Although computer musicians often show a high degr
Creating Sounds from Scratch is a practical, in-depth resource on the most common forms of music synthesis. It includes historical context, an overview of concepts in sound and hearing, and practical training examples to help sound designers and electronic music producers effectively manipulate presets and create new sounds. The book covers the all of the main synthesis techniques including analog subtractive, FM, additive, physical modeling, wavetable, sample-based, and granular. While the book is grounded in theory, it relies on practical examples and contemporary production techniques show the reader how to utilize electronic sound design to maximize and improve his or her work. Creating Sounds from Scratch is ideal for all who work in sound creation, composition, editing, and contemporary commercial production.
The Audio Programming Book
Author: Richard Boulanger, Victor Lazzarini, Max Mathews
Publisher: MIT Press
This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone.The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Author: Brian K. Shepard
Publisher: Oxford University Press
Refining Sound is a practical roadmap to the complexities of creating sounds on modern synthesizers. As author, veteran synthesizer instructor Brian K. Shepard draws on his years of experience in synthesizer pedagogy in order to peel back the often-mysterious layers of sound synthesis one-by-one. The result is a book which allows readers to familiarize themselves with each individual step in the synthesis process, in turn empowering them in their own creative or experimental work. The book follows the stages of synthesis in chronological progression, starting readers at the raw materials of sound creation and ultimately bringing them to the final "polishing" stage. Each chapter focuses on a particular aspect of the synthesis process, culminating in a last chapter that brings everything together as the reader creates his/her own complex sounds. Throughout the text, the material is supported by copious examples and illustrations as well as by audio files and synthesis demonstrations on a related companion website. Each chapter contains easily digestible guided projects (entitled "Your Turn" sections) that focus on the topics of the corresponding chapter. In addition to this, one complete project will be carried through each chapter of the book cumulatively, allowing the reader to follow - and build - a sound from start to finish. The final chapter includes several sound creation projects in which readers are given types of sound to create as well as some suggestions and tips, with final outcomes is left to readers' own creativity. Perhaps the most difficult aspect of learning to create sounds on a synthesizer is to understand exactly what each synthesizer component does independent of the synthesizer's numerous other components. Not only does this book thoroughly illustrate and explain these individual components, but it also offers numerous practical demonstrations and exercises that allow the reader to experiment with and understand these elements without the distraction of the other controls and modifiers. Refining Sound is essential for all electronic musicians from amateur to professional levels of accomplishment, students, teachers, libraries, and anyone interested in creating sounds on a synthesizer.
If you want a basic down to earth introduction to MIDI and its capabilities, this is the book for you. It explains the basics of MIDI and what it can do for you, shows how computers can be used in a MIDI set-up and describes the use of sequencers in music making. There's a section on MIDI instruments--keyboards, drum machines, guitars, wind instruments etc.--and MIDI devices like mergers, pedals, effects units, switches and sync units. There's some practical advice on connecting up a MIDI system, and the book is nicely rounded off with a glossary of terms.
(Book). After four years producing award-winning sample collections, Sample Magic shares the secrets of house music production in this 144-page full-color book packed with hundreds of walk-throughs, hints, tips and insights from some of the biggest names in the industry. All parts of the production process are covered, including: making beats, drum sounds, bass lines, structure, instrumentals, FX, mixing, vocals, mastering, remixes, programming ideas and more. Every style of house is covered, from minimal to tribal, electro to progressive, soulful to jackin'. In-depth tutorials reveal the tricks of the pros, with step-by-step tutorials using Logic, Cubase and Ableton. A bonus DVD includes 600+MB of exclusive samples to get you started. Written by Marc Adamo ( DJ Magazine , Future Music ) with contributions from Wolfgang Gartner, Way Out West, Sharooz and a foreword by Mark Knight, this is the first time the secrets of house music have ever been fully revealed.