The highly anticipated sequel to the bestselling Five Nights at Freddy's: The Silver Eyes. It's been a year since the horrific events at Freddy Fazbear's Pizza, and Charlie is just trying to move on. Even with the excitement of a new school and a fresh start, she's still haunted by nightmares of a masked murderer and four gruesome animatronic puppets. Charlie thinks her ordeal is over, but when a series of bodies are discovered near her schoolbearing wounds that are disturbingly familiar she finds herself drawn back into the world of her father's frightening creations. Something twisted is hunting Charlie, and this time if it finds her, it's not letting her go.
Ten years after the horrific murders at Freddy Fazbear's Pizza that ripped their town apart, Charlie, whose father owned the restaurant, and her childhood friends reunite on the anniversary of the tragedy and find themselves at the old pizza place which had been locked up and abandoned for years. After they discover a way inside, they realize that things are not as they used to be. The four adult-sized animatronic mascots that once entertained patrons have changed. They now have a dark secret . . . and a murderous agenda.
Based on the best-selling horror video game series Five Nights at Freddy's, this essential logbook offers night guards new to Freddy Fazbear's Pizza a chance for self-reflection during their first week on the job. Quizzes, lists, and prompts throughout reinforce training, provide room to log in-game events and allow for introspection on the best qualities of a Freddy's employee - namely, a genuine disregard for instinctive self-preservation. It's all here in this logbook - just be sure to fill out your emergency contact information first!
In the first official guidebook to Five Night at Freddy's, fans and gamers alike can immerse themselves in the series' mythology, gameplay, and secrets as we unwind the twisted mysteries hidden at the heart of Freddy Fazbear's Pizza. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. Special sections throughout highlight Freddy's fans' most talked-about theories, from The Bite of '87 vs. The Bite of '83 to the identity of Purple Guy to the recurring hallucinations of "it's me." All the evidence, along with every detail of the games and novels, is laid out for fans to explore in this one-of-a-kind guide to the warped world of Five Nights at Freddy's.
Five Nights at Freddy's
Author: Alex Strobach
Publisher: Createspace Independent Publishing Platform
Years after the bite of '87, Mike returns to Freddy Fazbear's Pizza to meet the demons of his past. Struggling to distinguish between illusion and reality, he must face a legion of freely roaming animatronics to uncover the truths hidden among these tortured walls... The battery is running out fast and the morning sun is nowhere near... Can Mike survive the nights or will he perish among so many others? And can he make it out sane? The thrilling suspense of this original twist on Scott Cawthon's masterpiece is sure to leave you wanting more!
What really happened to Charlie? It's the question that John can't seem to shake, along with the nightmares of Charlie's seeming death and miraculous reappearance. John just wants to forget the whole terrifying saga of Freddy Fazbear's Pizza, but the past isn't so easily buried. Meanwhile, there's a new animatronic pizzeria opening in Hurricane, along with a new rash of kidnappings that feel all too familiar. Bound together by their childhood loss, John reluctantly teams up with Jessica, Marla, and Carlton to solve the case and find the missing children. Along the way, they'll unravel the twisted mystery of what really happened to Charlie, and the haunting legacy of her father's creations.
Springtrap wakes up in a place that seems to resemble Freddy Faber's Pizza, but something is off. Abandoned and forgotten, he can't remember who he is or what he has done. As he struggles to distinguish between reality and fantasy, the ghosts of the past will make him remember everything. Enjoy the thrilling suspense of this original twist on Steve Cawthon's masterpiece. The horrific revelation at the end of this novel is sure to leave you more eager than ever for the release of the next book!
O jogo de sucesso que resgata em livro o melhor das clássicas histórias de terror Five Nights at Freddy’s é uma das maiores séries de jogos de terror de todos os tempos. Com cinco jogos e milhões de cópias vendidas, conquistou fãs no mundo todo por trazer à tona os medos mais obscuros que só brinquedos sinistros são capazes de provocar. Um universo agora expandido para uma série de livros coescritos pelo próprio criador dos jogos, Scott Cawthon. No primeiro volume, Olhos prateados, Charlie e seus amigos desvendam misteriosos assassinatos que aconteceram na Pizzaria Freddy Fazbear’s, um lugar tomado por perigosos animatrônicos. Agora, em Os distorcidos, um ano se passou e Charlie continua assombrada por pesadelos. Para piorar, uma nova onda de assassinatos começa a acontecer e ela se pergunta: mas se todo o terror foi destruído junto com o que sobrou da pizzaria, o que estaria por trás dessas mortes?
Lock your doors! From the creators of the blockbuster horror video game Hello Neighbor comes the story that started it all. Unravel the mystery in this gripping prequel novel!
The Ghost of Graylock
Author: Dan Poblocki
Publisher: Scholastic Inc.
Does an abandoned asylum hold the key to a frightful haunting? Everyone's heard the stories about Graylock Hall. It was meant to be a place of healing - a hospital where children and teenagers with mental disorders would be cared for and perhaps even cured. But something went wrong. Several young patients died under mysterious circumstances. Eventually, the hospital was shut down, the building abandoned and left to rot deep in the woods. As the new kid in town, Neil Cady wants to see Graylock for himself. Especially since rumor has it that the building is haunted. He's got fresh batteries in his flashlight, a camera to document the adventure, and a new best friend watching his back. Neil might think he's prepared for what he'll find in the dark and decrepit asylum. But he's certainly not prepared for what follows him home. . . . Scary, suspenseful, and surprising, Dan Poblocki's latest ghost story will keep you turning pages deep into the dead of night.
The Forest Queen
Author: Betsy Cornwell
Publisher: Houghton Mifflin Harcourt
From a New York Times bestselling author, a fresh, female-centered take on “Robin Hood” in which a young noblewoman, like the legendary hero, becomes an outlaw fighting for social justice. Perfect for fans of Marissa Meyer and Sarah J. Maas. When sixteen-year-old Sylvie’s brother takes over management of their family’s vast estates, Sylvie feels powerless to stop his abuse of the local commoners. Her dearest friend asks her to run away to the woods with him, and soon a host of other villagers join them. Together, they form their own community and fight to right the wrongs perpetrated by the king and his noblemen. Perfect for fans of fairy tale retellings or anyone who loves a strong female lead, this gorgeously written take on the Robin Hood tale goes beyond the original's focus on economic justice to explore love, gender, the healing power of nature, and what it means to be a family.
Follow the horrendous story of the child's older brother in this original twist on Steve Cawthon's masterpiece - Five Nights at Freddy's.
A Curious Man
Author: Neal Thompson
Publisher: Crown Archetype
A Curious Man is the marvelously compelling biography of Robert “Believe It or Not” Ripley, the enigmatic cartoonist turned globetrotting millionaire who won international fame by celebrating the world's strangest oddities, and whose outrageous showmanship taught us to believe in the unbelievable. As portrayed by acclaimed biographer Neal Thompson, Ripley’s life is the stuff of a classic American fairy tale. Buck-toothed and cursed by shyness, Ripley turned his sense of being an outsider into an appreciation for the strangeness of the world. After selling his first cartoon to Time magazine at age eighteen, more cartooning triumphs followed, but it was his “Believe It or Not” conceit and the wildly popular radio shows it birthed that would make him one of the most successful entertainment figures of his time and spur him to search the globe’s farthest corners for bizarre facts, exotic human curiosities, and shocking phenomena. Ripley delighted in making outrageous declarations that somehow always turned out to be true—such as that Charles Lindbergh was only the sixty-seventh man to fly across the Atlantic or that “The Star Spangled Banner” was not the national anthem. Assisted by an exotic harem of female admirers and by ex-banker Norbert Pearlroth, a devoted researcher who spoke eleven languages, Ripley simultaneously embodied the spirit of Peter Pan, the fearlessness of Marco Polo and the marketing savvy of P. T. Barnum. In a very real sense, Ripley sought to remake the world’s aesthetic. He demanded respect for those who were labeled “eccentrics” or “freaks”—whether it be E. L. Blystone, who wrote 1,615 alphabet letters on a grain of rice, or the man who could swallow his own nose. By the 1930s Ripley possessed a vast fortune, a private yacht, and a twenty-eight room mansion stocked with such “oddities” as shrunken heads and medieval torture devices, and his pioneering firsts in print, radio, and television were tapping into something deep in the American consciousness—a taste for the titillating and exotic, and a fascination with the fastest, biggest, dumbest and most weird. Today, that legacy continues and can be seen in reality TV, YouTube, America’s Funniest Home Videos, Jackass, MythBusters and a host of other pop-culture phenomena. In the end Robert L. Ripley changed everything. The supreme irony of his life, which was dedicated to exalting the strange and unusual, is that he may have been the most amazing oddity of all. From the Hardcover edition.
The Eternity Cure
Author: Julie Kagawa
Don't miss the Blood of Eden trilogy by the New York Times bestselling author of The Iron Fey and The Talon Saga! This darkly thrilling series, set in a destroyed, near‐future world, will captivate fans of the Divergent, Hunger Games and Maze Runner series. In Allison Sekemoto's world, there is one rule left: Blood calls to blood. Cast out of Eden and separated from the boy she dared to love, Allie must follow the call of blood to save her creator, Kanin, from the psychotic vampire Sarren. But when the trail leads to Allie's birthplace in New Covington, what she finds there portends the end of human and vampire existence forever. There's a new plague on the rise, a strain of the Red Lung virus that wiped out most of humanity generations ago. The only hope for a cure lies in the secrets Kanin carries—if Allie can get to him in time. Allison thought that immortality was forever. But with eternity itself hanging in the balance, the lines between human and monster will blur even further, forcing her to make another impossible choice. Originally published in April 2013.
Author: Lamar Giles
Publisher: Scholastic Inc.
Nikki Tate is infamous, even by Las Vegas standards. Her dad is sitting on death row, convicted of killing his best friend in a gambling dispute turned ugly. And for five years, he's maintained his innocence. But Nikki wants no part of that. She's been working on Operation Escape Vegas: playing in illegal card games so she can save up enough money to get out come graduation day. Then her dad's murder conviction is overturned. The new evidence seems to come out of nowhere and Nikki's life becomes a mess when he's released from prison. Because the dad who comes home is not the dad she remembers. And he's desperately obsessed with finding out who framed him--and why. As her dad digs into the seedy underbelly of Vegas, the past threatens everything and Nikki is drawn into his deadly hunt for the truth. But in the city of sin, some sinners will do anything to keep their secrets, and Nikki soon finds herself playing for the biggest gamble ever--her life.